You must actively aim your scanning reticle at other ships until your scanner shows the criminal's name in red (it may have appeared in red, yellow, or even green before scanning). This will tell you a general path that the criminal is following, but there is less certainty to when/where these criminals will actually be found than there is for the side-mission criminals. In the Supernova add-on, you can find these on the Missions screen, Most Wanted tab. This type of mission is highly recommended when starting on extreme difficulty, as tackling a single more powerful enemy is far easier than dealing with a horde of enemies that can easily overpower and destroy you. He will be somewhat tougher to defeat than the typical pirate, but should also appear alone. He will appear on your scanner as an unnamed "Pirate". Your autopilot will have coordinates to a Waypoint that will lead you to him. If you accept the mission, the criminal in question will definitely appear at the planet where you're told he is, the next time you are there. One of the side missions that can be picked up at a Space Lounge is to hunt a criminal. There are two different kinds of criminal hunts in the game: NOTE: It's advised that such a method only applies for non-Android users since the margin of profit for any commodity present in the game is poor. See the page Finding Items for more details. A cloaking device and booster is also recommended, to blow by the pirates at Loma and deliver the cargo without being killed. Ships with high cargo space, such as the Rhino, Bloodtstar, or Gator Custom are highly recommended. Depending on the number of items available, you may have to travel to Loma multiple times to free up cargo space. Finally, go back to Thynome and repeat the process. Travel to Suteo for turrets and more Organs, then head to Loma to sell everything for maximum profit. Travel into Vossk space for Collectible Figures, then move to Pan and Pescal Inartu for Organs. A good path is to start at Thynome (Implants), then move to Aquila (Implants). Thus, good ships and equipment are highly recommended.īoth trade routes can be optimized for maximum profits by including Suteo and Loma in the route. Loma is inhabited by nothing but Pirates, making it even more dangerous. Recommended only to players with powerful ships, weapons, shields, armor, and a cloaking device, as many Vossk systems are classified as Dangerous and contain hordes of pirates. This is approximately 1,200x markup and this 1,200x profit per unit, making this route highly lucrative. In Vossk territory, Collectible Figures can be bought for as cheap as 9 dollars per unit and can be sold in the Loma system for over $11,000. The most profitable turrets are the Skuld AT XR and the Matador TS, with the Skuld AT XR netting around $50,000 per unit and the Matador TS around $30,000 - 40,000 per unit.Īnother trade route is the Vossk-Loma route. Suteo also has fairly cheap organs, as well as cheap turrets and equipment. High cargo storage is necessary, as Organs and Implants are often sold in batches of 100-500. Then, buy all the Organs in the Pan and Pescal Inartu systems, and go back to Thynome and sell the Organs for profit. Travel to the Pan system, and sell your Implants for profit. Next, go to the Aquila system and buy all the Implants being sold there. A more common one is the Wolf-Reiser/Aquila and Pan/Pescal Inartu route. Start at Thynome, and buy all the Implants being sold there. Many profitable trade routes exist in GoF2.
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